David Attenborough’s First Life VR

A journey back in time to experience the dawn of life on Earth.

Travel back to the Cambrian Oceans of 540 million to witness the dawn of life on Earth.

Title: David Attenborough’s First Life VR

Released: 2015

Runtime: 8 minutes

David Attenborough’s First Life VR is an award-winning fully immersive virtual reality experience. Using top paleontological research and state of the art computer technology, long-extinct animals such as the five-eyed Opabinia, the fearsome looking Anomalocaris and the spiny, worm-like Hallucigenia are brought vividly to life in this 360 CGI VR experience.

This VR experience has won several of the most prestigious digital awards in the industry, including the World Summit Award and the Museum & Heritage Award for Innovation.

David Attenborough’s First Life VR is available to download now on the Sony Playstation VR Europe and Asia platforms.

 

Case Studies

  • First Life - Canadian Museum of Nature, Ottawa Canada

    First Life had it’s to North American premiere at the Canadian Museum of Nature in Canada where audiences of up to 20 people at a time are able to view either a French and English version of the experience.
  • First Life VR - National Museum of Australia, Canberra Australia

    First Life VR is currently running at the NMA in Canberra and was widely covered on social media and in the press including the Canberra Times, ABC and Visit Canberra when it launched. The experience will be part of the programme alongside Great Barrier Reef Dive.
  • First Life VR - Australian Museum, Sydney Australia

    First Life VR ran at the Australian Museum alongside Great Barrier Reef Dive VR. The combined season had a total of 20,345 visitors over a period of 185 days. 96% of tickets were bought via external website thereby suggesting that the program was an attractor for museum visitor numbers as tickets were bought in advance of visiting. The museum had 32 school bookings with a total 1,157 students viewing both First Life and the Great Barrier Reef Dive VR. Due to popularity, the experience was extended twice, initially from May to July and then from July to October. 71% of visitors’ main motivation for attending was because the technology is new and/or different whilst 53% said it was because they are interested in nature and the environment and wanted to learn more. The experiences were featured across online, print and radio media including the Sydney Morning Herald, ABC news and Tourism Australia.

Awards

Museum and Heritage Awards

Innovation

Museum Experiences of the Future

The Wall Street Journal

Wonderful VR

Wired

Breath-taking Experience

Daily Mail

Breaks new ground in storytelling

The Guardian